Tags: source*

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  1. "Video game source code and other source materials are inarguably the best resources for those studying how a game was made. And yet the availability of these materials is scarce at best, with few examples available online and even fewer in institutional archives. Worse, historical source code from the earliest days of the medium is being lost by the day"
    https://gamehistory.org/video-game-source-project
    Tags: , , by dnorman (2020-10-15)
  2. Class2Go was built to be an open platform for learning and research. Professors have access to the classes' data to learn how their students learn. We will facilitate experiments. For example, we intend this to be the best plaform for running A/B/N tests
    @dlnorman This is neat if you're into MOOCs https://t.co/Sp772nnq
    https://github.com/Stanford-Online/class2go
    Tags: , , , , , by dnorman (2013-01-21)
  3. -
    https://sourceforge.net/projects/apollo-project
    Tags: , , , , by dnorman (2006-08-17)
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    http://sourceforge.net/mailarchive/message.php?msg_id=8991743
    Tags: , , , , , , by dnorman (2005-09-24)
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    http://www.edtechpost.ca/mt/archive/000627.html
    Tags: , , , , by dnorman (2005-01-15)
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    http://geodsoft.com/opinion/LicenseIssues.htm
    Tags: , , , , , by dnorman (2005-01-05)
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    http://www.moonviewscientific.com/essays/software_lifecycle.htm
    Tags: , , , by dnorman (2005-01-03)
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    http://www.dicole.fi/en/about/overview/overview
  9. -
    http://www.cetis.ac.uk/content2/20040503155445
    Tags: , , , , , , by dnorman (2004-09-30)

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