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  1. Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share.

    This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.

    About the Author

    Stefan Boeykens is an architect-engineer from Leuven (Belgium). After graduation, he was involved in architectural practice for about 4 years, before returning to the KU Leuven for his PhD in 2007 on the integration of Building Information Modeling (BIM) in the design process. He worked on a variety of research and education projects, ranging from CAD and BIM to metadata for architectural archives and cost simulations. His main research interests are BIM, 3D modeling and visualization, digital historical reconstruction, parametric design, programming, and interoperability between a variety of software tools, with a special focus on openBIM.

    Full
    https://www.udemy.com/building-an-architectural-walkthrough-using-unity
    Tags: , , by dnorman (2016-11-07)
  2. Yesterday, a group of Werklund graduate students and their professor, many of whom had never programmed before, decided to “hold” their regular class at DigiPlay. And as is possible in spaces like this, with very little help from me or their professor, they dove deep into the simulations, hacked the code, challenged each other (a “Flock Off”, one student said). Amid laughter and banter, they engaged in some of the most intricate discourse about the mathematics of complex systems that I have heard in a while. But the conversation I heard was also about their lives, and their experiences as teachers and professionals: the flocking “boids” not only represented swarms of birds and fish, but also stood in as models of “peer pressure” and “influence networks”.
    This is the kind of learning that is only possible at spaces like this — learning with friends, and learning about the unknown, unscripted — through deliberations, collaboration and eventually, inventions.
    https://medium.com/@pratim/computing-...ng-for-public-b722f60c9f98#.aixxa48pr
    Tags: , , by dnorman (2016-07-17)
  3. Cumming School of Medicine's patient scenario simulator
    http://cards.ucalgary.ca
    Tags: , , by dnorman (2015-06-12)
  4. Workshop B: Measuring Performance in Blended Simulation Scenarios
    http://cumming.ucalgary.ca/ohmes/file...ohmes-symposium-announcement-2015.pdf
    Tags: , , , by dnorman (2015-01-22)
  5. OpenLabyrinth is a web application for authoring and delivering virtual patient and other decision path and maze-like activities. It is written in ASP/VBScript and requires an ODBC SQL database
    http://sourceforge.net/projects/openlabyrinth
    Tags: , , by dnorman (2014-03-14)
  6. simulation/game that reproduces the feeling of overstimulation reported by people with autism.
    http://gamejolt.com/games/strategy-sim/auti-sim/12761
    Tags: , , by dnorman (2013-03-05)
  7. -
    http://myoldmac.net/webse-e.htm
    Tags: , , , , by dnorman (2009-08-26)
  8. -
    http://opensimulator.org/wiki/Main_Page
  9. -
    http://www.sciencemuseum.org.uk/launchpad/launchball
    Tags: , , , , by dnorman (2009-03-21)
  10. -
    http://www.shatters.net/celestia

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